A downloadable game for Windows and Linux

This is my entry for the OLC Beat The Boredom Jam.  It's a basic survival game where you collect resources and use them.

Controls are WASD for movement and mouse move/click to interact.  Left click to use and item and right click to collect, and scroll to select an item for use.  C will open and close the crafting menu and you need to left click to craft an item after scrolling to select.


Still missing some sounds and it's not polished, but the basic mechanics are there and expandable.  I'd like to continue this project, after optimizing and refactoring the code a few times.

Download

Download
STB_WIN.zip 12 MB
Download
STB_x86.zip 13 MB

Comments

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(+1)

This game has a potential, just needs some more work! It's a decent start for something bigger. :D The terrain could use some elevation variation for sure. :P

(+2)

Yeah, I wasn't too happy with how flat everything is, but I wasn't ready to start dealing with depth yet.  There are actually some hill tiles in the game, but they didn't work as well as I'd hoped, so I just commented out all those portions of code.  Thanks for the download and feedback.

(+1)

Game is pretty neat (albeit its not very clear what the goal is) however, the game page itself (not the jam page) is veryyyy hard to read (bright green on white is not a good decision) so I'd probably change that a little bit :p

(+1)

Sorry about that.  I really should have reversed the background colors.  As far as goal, there isn't really one, other than not dying.  I plan to come back to this project later on, though.  Hopefully make something more than just a template out of it.

(+1)

Well done for making a 3d game in Godot so quickly. The 3d models are really good. Your systems like crafting and the map directions work pretty well (only complaint would be that the tips overlapped when used frequently and the U.I. doesn't update instantly). I'm not what the goal of the game, I made a bunch of knives and wandered around for a bit. Is the level randomly genereated?

(+1)

Thanks for giving it a test run.  Yeah, the message system still needs more tuning, and the button clicking is a rather annoying issue.  The tradeoff was the sound needs to expire before allowing the user to continue or it just doesn't play the sound.